Blog articles

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on 12/12/2011 11:53 AM
For the past year I’ve been working almost entirely in F# and have found the experience to be everything I hoped it to be and better. In just six months I was able to bring a research project to fruition which has since made our company millions of dollar[...]
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on 12/11/2011 3:30 PM
Due to popular demand… well, I had a couple of requests anyway :-) Heres a post inspired by my recent encounters profiling some of the code in Fracture-IO.  I have recently been profiling the code in fracture to remove any so called low hanging fruits. Du[...]
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on 12/11/2011 3:30 PM
Due to popular demand… well, I had a couple of requests anyway :-) So heres my post inspired by my recent encounters profiling some of the code in Fracture-IO.  I have recently been profiling the code in fracture to remove any so called low hanging fruits[...]
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on 12/11/2011 3:30 PM
Due to popular demand… well, I had a couple of requests anyway :-) Heres a post inspired by my recent encounters profiling some of the code in Fracture-IO.
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on 12/10/2011 2:12 PM
A little while ago I put together a quick performance test comparing the BCL’s BinaryFormatter with that of Marc Gravell’s protobuf-net library (.Net implementation of Google’s protocol buffer format). You can read more about my results here. There’s anot[...]
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on 12/10/2011 9:18 AM
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on 12/8/2011 4:00 PM
In this post I will introduce the concept of textures (and apply it to our plane-primitive) and explain why I choose to add a fog effect. This is the texture we are going to tile to our “floor”: What is … Weiterlesen →
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on 12/8/2011 1:57 PM
An F# Meetup Group in Seattle has now been launched by Tao Liu on the F# team. (It's only just been created, so get in early!) If you're in the Seattle or King County area and are interested in F#, then please join, and help get the group off to a great s[...]
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on 12/8/2011 1:25 PM
  Microsoft Research are seeking candidates for a 6-month contract position in F# programming to help improve the capabilities of F# in the area of cross-platform and web-delivered data-rich programming. The candidate should have several of the following:[...]
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on 12/8/2011 8:00 AM
Today we start adding another primitive to the scene – a plane. This is what we are looking for: and here is the code that will finally render this: But before going into the implementation of the Plane.Create method let’s … Weiterlesen →
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