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on 12/8/2014 9:22 AM
This blog post is a part of the awesome F# Advent Calendar (see the previous entry about writing algorithms in F# from Rick Minerich), so it inevitably needs a Christmassy theme. However, there is also going to be a serious theme for the blog post, which is domain-specific languages. One of my favorite examples of Domain-Specific Languages is a simple OpenGL library that I wrote some time ago for composing 3D graphics in F#. You can see it in my NDC 2014 talk Domain Specific Languages, the functional[...]
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