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on 1/31/2014 8:25 AM
This post is intended to show how easy it is to use the F# programming language in order to explore new libraries and get stuff going quickly. It also shows the usage of various great F# features such as Record Types, Discriminated Unions, Computation Expressions and Async workflows, whilst also using a bit of mutable state, integrating with various other 3rd party .NET libraries (including use of an XBOX pad and even a Kinect!), and even some low level bit shifting and masking stuff.
F# is definitely NOT [...]