Blog articles

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on 5/7/2012 2:16 AM
Deactivating accounts and trying out life off-the-grid.
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on 5/6/2012 6:58 AM
This morning I was wrestling with trying to make some Noda Time unit tests faster. For some reason, the continuous integration host we're using is really slow at loading resources under .NET 4. The unit tests which run in 10 seconds on my home laptop take[...]
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on 5/3/2012 4:16 PM
On Saturday last I learned that my dad’s cousin, Donald Anthony Cornacchio had passed away.  It’s never easy to put in words how we feel about someone we’re close to and Tony (I always called him Tony—no one called him “Donald” that I know of and I think [...]
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on 5/2/2012 1:12 PM
(Note that this is deliberately not posted in the Noda Time blog. I reckon it's of wider interest from a design perspective, and I won't be posting any of the equivalent Noda Time code. I'll just say now that we don't have this sort of craziness in Noda T[...]
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on 4/28/2012 1:57 PM
To try out something different, I took a shot at writing a pretty-printing module. Of all the papers I found on the subject, perhaps the most accessible is A prettier printer by Wadler. In particular the algebra of documents presented in the paper is very[...]
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on 4/28/2012 12:32 PM
There was a question posted to Stackoverflow about an implementation of the solution of “Einstein’s Riddle” in F#.  Here’s the text of the question, which I include in case the text of the question is later altered: I’m looking for Einstein’s Riddle solut[...]
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on 4/27/2012 8:38 AM
WebSharper has seen a few more releases, the latest being 2.4.63. In a nutshell, you now can: Update HTML templates in sitelets without recompiling the solution and see immediate changes Use VS in Windows Phone 7 and Eclipse in Android templates, takin[...]
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on 4/25/2012 7:10 PM
A few days ago, I blogged about WebSharper 2.4 Q2 Beta, announcing a handful of important changes to WebSharper. Today, we are happy to announce the general availability of WebSharper 2.4 Q2, available from the WebSharper downloads page.
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on 4/24/2012 8:30 PM
This is cross-posted from the F# team blog. Great to see this!   Training is an important part of adopting F# successfully in any large organization. There are several options for F# training currently available, but one recent addition is an online train[...]
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on 4/24/2012 4:37 PM
Introduction In my quest to learn the functional paradigm, one thing I have struggled with is game development. Assuming I mostly stick to the functional style of having little to no mutable state, how do you go about writing games? Games are pretty much [...]
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