Blog articles

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on 1/21/2015 5:12 PM
Apache Storm is a scalable ‘stream computing’ platform that is fast gaining popularity. Hadoop and Storm can share the same cluster and the two complement each other well for different computing needs – batch for Hadoop and near-real-time for Storm. … Con[...]
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on 1/21/2015 5:12 PM
Apache Storm is a scalable ‘stream computing’ platform that is fast gaining popularity. Hadoop and Storm can share the same cluster and the two complement each other well for different computing needs – batch for Hadoop and near-real-time for Storm. … Con[...]
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on 1/21/2015 5:12 PM
Apache Storm is a scalable ‘stream computing’ platform that is fast gaining popularity. Hadoop and Storm can share the same cluster and the two complement each other well for different computing needs – batch for Hadoop and near-real-time for Storm. … Con[...]
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on 1/21/2015 7:20 AM
Listen sind die typischen Datenstrukturen in der funktionalen Programmierung. Da überrascht es kaum, dass F# oder Haskell viele nette Features rund um Listen bereitstellen. In diesem Teaser möchte ich aber gar nicht so sehr auf alle coolen Sprachfeatures [...]
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on 1/21/2015 12:29 AM
Microsoft’s Small Basic is a simple programming language and environment aimed at beginners. It ships with an IDE for Windows, a commands line compiler and a small .Net library. Small Basic programs can also be run in the browser on Windows & Mac via SIl[...]
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on 1/20/2015 12:17 AM
Microsoft Small Basic ships with a custom IDE with syntax colouring and code completion but no debugger: There’s a good article by Nonki Takahashi on Microsoft Technet on How to debug Small Basic programs manually which boils down to: trace with Te[...]
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on 1/18/2015 9:18 PM
Welcome to F# Weekly, A roundup of F# content from this past week: News Visual F# is on GitHub !!! FsReveal 0.3 now comes with reveal.js 3.0 Dallas F# User Group was presented. Mikael Lundin is looking for technical reviewers for his book “Testing with F#[...]
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on 1/17/2015 7:17 AM
Somewhere in 2011 I started a game with the working title “Three is a Crowd” (TIC for short). The game is a version of Reversi, but now for three players. The main goal of creating this game was: learning and using new technologies, keeping my tech-knowl[...]
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on 1/16/2015 5:51 AM
[All code from this post available as a GitHub gist here] For Christmas this year, I got myself a fun mathematical gift: a set of 10 non-transitive dice, namely Grime Dice! You can get your own set here. Behold their dicey splendor: These dice possess the[...]
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on 1/15/2015 10:59 PM
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