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on 11/25/2023 9:09 AM
Nearly three years ago, I posted about some fun I’d been having with VISCA using C#. As a reminder, VISCA is a camera control protocol, originally used over dedicated serial ports, but more recently over IP. Until this week, all the cameras I’d worked wit[...]
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on 4/16/2022 6:55 AM
I’ve been keeping an eye on MAUI – the .NET Multi-platform App UI – for a while, but I’ve only recently actually given it a try. MAUI is essentially the evolution of Xamarin.Forms, embracing WinUI 3 and expanding from a mobile focus to desktop apps as wel[...]
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on 3/27/2022 6:27 AM
In part 1, we ended up with a lot of test data specified in a text file, but without working tests – and with a conundrum as to how we’d test the .NET Core 3.1 data which requires additional information about the “hidden” AdjustmentRule.BaseUtcOffsetDelta[...]
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on 2/20/2022 6:59 AM
As part of my church A/V system (At Your Service), I run a separate local web server to interact with the Zoom SDK. Initially this was because the Zoom SDK would only run in 32-bit processes and I needed a 64-bit process to handle the memory requirements [...]
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on 2/20/2022 4:49 AM
In the course of my work on our local church A/V system, I’ve spent quite a lot of time playing with Elgato Stream Decks and NDI cameras. It only occurred to me a week or so ago that it would be fun to combine them. The Stream Deck screens are remarkably [...]
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on 2/17/2022 12:45 PM
As I have mentioned before, I’ve been spending a lot of time over the last two years writing code for my local church’s A/V system. (Indeed, I’ve been giving quite a few user group talks recently about the fun I’ve had doing so.) That new A/V system is ca[...]
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on 2/5/2022 7:13 AM
.NET 6 was released in November 2021, and includes two new types which are of interest to date/time folks: DateOnly and TimeOnly. (Please don’t add comments saying you don’t like the names.) We want to support these types in Noda Time, with conversions be[...]
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on 3/28/2021 7:28 AM
Background As I wrote in my earlier blog post about using OSC to control a Behringer XR16, I’m working on code to make our A/V system at church much easier to work with. From an audio side, I’ve effectively accomplished two goals already: Remove the intim[...]
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on 1/27/2021 1:31 PM
In some senses, this is a follow on from my post on VISCA camera control in C#. It’s about another piece of hardware I’ve bought for my local church, and which I want to control via software. This time, it’s an audio mixer. Audio mixers: from hardware con[...]
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on 12/4/2020 1:54 AM
During lockdown, I’ve been doing quite a lot of tech work for my local church… mostly acting in a sort of “producer” role for our Zoom services, but also working out how we can enable “hybrid” services when some of us are back in our church buildings, wit[...]
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