Dave Thomas's blog articles

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on 1/31/2011 5:13 PM
Welcome to new series of articles on pipeline processing.First up, what’s a pipeline? Well according to Wikipedia): A pipeline is a set of data processing elements connected in series, so that the output of one element is the input of the next one. The elements of a pipeline are often executed in parallel or in time-sliced fashion; in that case, some amount of buffer storage is often inserted between elements. In essence its a way of dealing with complexity and its also a way of breaking down a pro[...]
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on 1/28/2011 6:31 AM
Welcome to part 4 Part 1 Part 2 Part 3 Part 4 If you were looking forward to some exciting new F# code this time your going to be disappointed, however if you are like me and like looking at graphs and stats and digging in deeper into the code then your going to enjoy [...]
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on 1/28/2011 6:31 AM
Welcome to part 4 If you were looking forward to some exciting new F# code this time your going to be disappointed, however if you are like me and like looking at graphs and stats and digging in deeper into the code then your going to enjoy this, lets get started… I set up a 5 minute test with 50 clients connecting to the server with a 15ms interval between each one.  Once connected each client receives a 128 byte message from the server every 100ms so this will be a 500 messages per second test.  I am g[...]
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on 1/28/2011 6:31 AM
Welcome to part 4If you were looking forward to some exciting new F# code this time your going to be disappointed, however if you are like me and like looking at graphs and stats and digging in deeper into the code then your going to enjoy this, lets get started…
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on 1/19/2011 5:17 PM
Welcome to part three! Part 1 Part 2 Part 3 Part 4 As promised heres a description of the inner workings.  I’m sick to death of typing SocketAsyncEventArgs so from now on I will refer to it as SAEA. BocketPool The BocketPool has an interesting name and with it an interesting constructor!  It takes the [...]
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