Blog articles

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on 1/28/2011 6:31 AM
Welcome to part 4 Part 1 Part 2 Part 3 Part 4 If you were looking forward to some exciting new F# code this time your going to be disappointed, however if you are like me and like looking at graphs and stats and digging in deeper into the code then your g[...]
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on 1/28/2011 6:31 AM
Welcome to part 4If you were looking forward to some exciting new F# code this time your going to be disappointed, however if you are like me and like looking at graphs and stats and digging in deeper into the code then your going to enjoy this, lets[...]
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on 1/27/2011 8:12 PM
In this article we take WebSharper sitelets even further and develop a tiny engine for blogging, demonstrating the use of compositional routers and parameterized actions.
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on 1/27/2011 6:36 PM
WebSharper sitelets allow to construct websites as first-class F# values. In this article we build a simple, two-page website with sitelets.
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on 1/26/2011 1:52 PM
Ever worked with a source control system where you have single user lock on files? This interferes to much with work. You rarely want a locking mechanism in place (that would degrade the ability to work together). I have a nagging feeling that files and [...]
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on 1/26/2011 10:00 AM
Whats wrong with Commerce Server 2009 from a developer perspective? Configuration: There is no single source of object mapping configuration. Multiple places to insert properties. FaultException does not include the original exception. The CS2009 api's [...]
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on 1/26/2011 10:00 AM
Whats wrong with Commerce Server 2009 from a developer perspective? Configuration: There is no single source of object mapping configuration. Multiple places to insert properties. FaultException does not include the original exception. The CS2009 [...]
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on 1/25/2011 7:50 AM
MIX is probably the most well-known and one of, if not the most challenging conferences to present at. It usually features prominent community and Microsoft technology leaders and evangelists and aims to bring together web professionals from all around th[...]
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on 1/22/2011 2:10 PM
In part 4, I put together the foundations for a mini shooting game, with targets moving on the screen and you can ‘hit’ them by clicking inside the targets, etc. etc. I promised an update to make it feel more like a game, so here it is! Adding a backgroun[...]
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on 1/21/2011 5:53 PM
Following on from part 3 where we basically made a little app that lets you scribble with HTML5’s canvas element, let us push on and see what else we can achieve with the canvas element. The logical next step would be to made animations, and give you a wa[...]
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